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tensor product surface; bilinear form; B-spline; NURBS

References:

[2] De, U. C., Sengupta, J., Shaikh, A. A.: **Tensor Calculus**. Alpha Science International Oxford (2005).

[3] Goldman, R.: **The ambient spaces of computer graphics and geometric modeling**. IEEE Computer Graphics and Applications, Vol. 20 IEEE Computer Society Press Los Alamitos (2000), 76-84. DOI 10.1109/38.824547

[4] Hewitt, W. T., Ma, Ying Liang: **Point inversion and projection for NURBS curve: control polygon approach**. Proc. Conf. Theory and Practice of Computer Graphics IEEE Las Vegas (2003), 113-120. MR 1982049

[5] Hwang, Chang-Soon, Sasaki, K.: **Evaluation of robotic fingers based on kinematic analysis**. Proc. Conf. Intelligent Robots and Systems (IROS 2003) IEEE/RSJ (2003), 3318-3324.

[6] Kay, D. C.: **Schaumm's Outline of Tensor Calculus**. McGraw-Hill New York (1998).

[7] Li, Chong-Jun, Wang, Ren-Hong: **Bivariate cubic spline space and bivariate cubic NURBS surface**. Proc. Geometric Modeling and Processing 2004 (GHP 04) IEEE Beijing (2004), 115-123.

[8] Piegl, L.: **Modifying the shape of rational B-splines. Part 1: Curves**. Computer Aided Design 21 (1989), 509-518. DOI 10.1016/0010-4485(89)90059-6

[9] Piegl, L., Tiller, W.: **NURBS Book**. Springer Berlin (1995). Zbl 0828.68118

[10] Procházková, J., Sedlák, J.: **Direct B-spline interpolation from clouds of points**. Engineering Technology, Brno 12 (2007), 24-28.

[11] Qin, H., Terzopoulos, D.: **D-NURBS: A physics-based framework for geometric design**. IEEE Transaction of Visualisation and Computer Graphics 2 (1996), 85-96. DOI 10.1109/2945.489389

[12] Sederberg, T., Parry, S.: **Free-form deformation of solid geometric models**. ACM SIGGRAPH Computer Graphics 20 (1986), 151-160. DOI 10.1145/15886.15903

[13] Tang, Sy-sen, Yan, Hong, Liew, Alan Wee-Chung: **A NURBS-based vector muscle model for generating human facial expressions**. Proc. 4th Conf. Information, Communications and Signal Processing and 4th Pacific Rim Conf. on Multimedia ICICS-PCM Singapore (2003), 15-18.

[14] Zheng, J., Wang, Y., Seah, H. S.: **Adaptive T-spline surface fitting to Z-map models**. Proc. 3rd Conf. Computer Graphics and Interactive Techniques in Australasia and South East Asia ACM New York (2005), 405-411.